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AI Agent Triggers Nuclear Strike After Getting Outmaneuvered in Civilization VI

As reported by Decrypt
A new benchmark designed to test strategic reasoning found an AI-controlled empire spent 50 turns developing nuclear weapons to stop a rival's cultural victory—only to lose the game anyway.
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A recent strategic reasoning benchmark tested an AI in Civilization VI, revealing interesting strategic choices. The AI-controlled empire spent 50 turns developing nuclear weapons to counteract a rival's cultural victory. Despite these extreme measures and the nuclear arsenal,…

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